| Central States Scenario for Locomotion (Barten, 23 April 2006) |
Central States scenario for Locomotion covers mid-America, spanning north-south from Chicago to New Orleans and east-west from Cincinnati to St. Louis and Atlanta to Houston. You'll find plenty of industries and passenger business to keep you going for a good many years, though you may complete the goal in relatively quick time. I've set the cities on the small side, to avoid growth so rapid that it chokes the landscape. The level of play is Easy, with only one competitor which doesn't get started until 12 months have gone by.
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| Chicago to Jackson in Five Years (Barten, 2006) |
In case you haven't guessed from my earlier articles on Locomotion, I'm still in exploration mode, learning the ins and outs while seeing if I could develop specific themes. I began with trams-only layouts, then built and wrote about interurbans in Ohio and comprehensive systems in New York City that extended well beyond the confines of the Big Apple. This time I'm exploring freight by rail. PDF
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| Creating a Scenario and Map in Locomotion (Barten, 2006) |
One of the most satisfying things in Locomotion is creating your own scenario using your own map. Doing so has the added benefit of enabling you to set up a map and other game parameters that favor the type of operation you have in mind - commuter services, long distance passenger operations, ferry boat lines - you name it. The best thing is you can do it without special skills or the need to purchase software. Everything you need is either on your computer already or can be gotten free on the Internet. HTML
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| Locomotion: The Sequel (Barten, 2006) |
When Chris Sawyer released his Locomotion in 2004, a full ten years after its popular predecessor, Transport Tycoon, fans of the old were disappointed. They had hoped for something more than what is largely a graphic update to the old favorite. Many hoped for a cure for the old ills and perhaps some great new features. Chris's approach, however, was to simplify, to streamline. Anyone who's followed Microsoft through the years - and just about every other software house for that matter - will find this approach contrary to the norm. For me, a person who never really got to know Transport Tycoon or any of the other corporate-based train sims until I discovered Locomotion last year, Locomotion stands on its own. HTML
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�2004-2007 Alfred Barten. All rights reserved.
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